Saturday, July 2, 2016

Week 2: MedTech + Art

               When mixed with medical technology, art seems to have a much more personal effect with the body and self. A person looking at an abstract painting may feel some connection to the shapes and lines being shown. However, the experience is substantially different when the art is affecting a person physically. 


The inside of a head from one of the Body World exhibits (4).


               In my own personal experience, I saw the exhibition of Body Worlds when it came to the Bay Area several years ago. The art was surreal since the gallery was using actual bodies through plastination. Even though it was not necessarily me surrounded by glass and watchful eyes, it made me reflect on my own body and what my internal self really looks like. In many ways, it was similar to Casini’s idea of looking into a mirror. Although he was talking about MRIs, the same concept can be applied here. In my mind, I was taking that image of the person and seeing my own self in that body. 


The process of the plastination technique used for the Body Worlds exhibit (1).


               This idea of the self in association to medical technology and art also explains why many people hid their faces during Orlan’s live surgeries during the 1990’s. A woman in the documentary comments on how the audience reacted with horror to the performance even though they see and hear about so much violence on television. The experience is different, though, because many people are imagining themselves in Orlan’s situation and reacting to her face being sliced open. This phenomena is typically known as pain empathy (3), and the effects can be found in many recent movies such as 127 Hours (5). Most likely, this feeling is found in art with medical technology due to the fact that the body is a commonly used medium in this art form.


This is a photograph of Orlan during one of her live surgeries (3).


               By bringing this type of self-reflection into art, medical technology can also be beneficial to a person. Diane Gromala uses virtual reality to treat pain by having the environments react to a person’s responses, while Virgil Wong creates apps to show one’s digital persona in the future in order to curb bad habits. In both cases, people are changing themselves for the better based on a visual stimulus. These technologies are again acting like mirrors for the users with the stimuli representing the people themselves. 


Virgil Wong is creating a digital persona to show a person's age based on health characteristics (2).


               Through these observations, medical technology appears to be bringing the art world closer to one’s own identity.



Sources:

1. Casini, Silvia. Magnetic Resonance Imaging (MRI) as MIrror and Portrait: MRI Configurations between Science and the Arts. N.p.: Johns Hopkins UP and the Society for Literature and Science, 2011. Print.

2. Gromala, Diane. "TEDxAmericanRiviera - Diane Gromala - Curative Powers of Wet, Raw Beauty." TEDxAmericanRiviera. YouTube. TEDx Talks, 7 Dec. 2011. Web. 1 July 2016.

3. Inglis-Arkell, Esther. "This Is How You Literally Feel Other People's Pain." io9. Gizmodo, 11 July 2014. Web. 2 July 2016. <http://io9.gizmodo.com/this-is-how-you-literally-feel-other-peoples-pain-1603076553>.

4. Orlan - Carnal Art (2001). Dir. Stephan Oriach. Perf. Orlan. YouTube. Myriapodus Films, 13 Mar. 2011. Web. 1 July 2016. <https://www.youtube.com/watch?v=no_66MGu0Oo>.

5. Rossen, Jake. "7 Movies That Sent People Running Out of Theaters." Mental Floss. Mental Floss Inc., 2 Oct. 2015. Web. 2 July 2016. <http://mentalfloss.com/article/69377/7-movies-sent-people-running-out-theaters>.

6. TEDxAmericanRiviera - Diane Gromala - Curative Powers of Wet, Raw Beauty. Perf. Diane Gromala. YouTube. TEDx Talks, 7 Dec. 2011. Web. 1 July 2016. <https://www.youtube.com/watch?v=cRdarMz--Pw>.

7. Vesna, Victoria. "Medicine Part 1." YouTube. uconlineprogram, 21 Apr. 2012. Web. 1 July 2016. <https://www.youtube.com/watch?v=Ep0M2bOM9Tk>.

8. Vesna, Victoria. "Medicine Part 3." YouTube. uconlineprogram, 22 Apr. 2012. Web. 1 July 2016. <https://www.youtube.com/watch?v=FIX-9mXd3Y4>.

9. Virgil. Virgil Wong, n.d. Web. 2 July 2016. < http://virgilwong.com/>.


Images/Videos:

1. BODY WORLDS - The Plastination Technique. YouTube. Body Worlds, 27 Aug. 2013. Web. 2 July 2016. <https://www.youtube.com/watch?v=Q_8ZEW2CGKo>.

2. Digital image. Virgil. Virgil Wong, n.d. Web. 2 July 2016. <http://virgilwong.com/research/>.

3. N.d. English 114EM: Women Writers, 1650-1760. By Denee Pescarmona. 2003. Web. 2 July 2016.
<http://oldsite.english.ucsb.edu/faculty/ecook/courses/eng114em/surgeries.htm>.

4. N.d. Pinterest. Pinterest. Web. 2 July 2016. <https://www.pinterest.com/valeanette/gunther-von-hagensbody-worlds/>.

3 comments:

  1. I had a similar experience when I saw the Body Worlds exhibit many years ago. To me, it emphasizes how reflective the cross-section of art and medicine is. What I think Gunther von Hagens, Orlan, and Virgil Wong all have in common is that their work forces the audience to compare their own bodies to the art. This reflective process can convey many messages about body-image and social beauty constructs. Would you ever consider being the object of one of their works?

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    1. I would have to say no to either Gunther von Hagens or Orlan. Especially for Orlan, she seems to be very eccentric and unpredictable. She can change her own body however she likes, but I do not have any desire to do plastic surgery myself. I would consider collaborating with Virgil Wong, though, because his works are more noninvasive.

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  2. I found it very interesting how you incorporated self-reflection with art and technology. To my understanding of your blog, people are able to essentially improve their lifestyle through the use of MRI's and visual stimulus. I wrote something similar in my blog about the use of MRI and how doctors use it to "perfect" the human body for plastic surgery. Lastly, you mentioned that you saw yourself in the body during the exhibition. I am curious as to what you experienced when you swapped bodies.

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